Core Systems

Vip Weapons
VIP weapon customization and admin panel for ESX and QBCore — players relabel and toggle their assigned components, admins manage everyone's loadout from one menu.

Arenas PvP
PvP arena matchmaking for ESX/QBCore with weapon betting, ranked leaderboards, and custom maps/gamemodes (1v1 to 6v6).

Bossmenu
Society/business boss menu for ESX and QBCore — manage per-job locations, salary payouts, and company balance from one themeable panel.

Multicharacter
Character selection screen with native ESX, QBCore, and QBox compatibility — no config changes needed to switch framework.
Gang & Social Features

Gangs Creator
Gang territory-war system for ESX, QBCore, and QBox — the Arenas PvP match engine (betting, ranked leaderboard, custom maps) themed around gangs.

Skin Changer
Standalone, permission-gated weapon skin changer — apply custom texture URLs/images to any weapon model, no framework required.

SafeZones
Standalone safe-zone system — draw admin-managed zones that disable weapons/damage for everyone except whitelisted jobs.
PvP & Combat

Punishments
Staff punishment suite for ESX/QBCore — jail, animal transformation, and community-service sweeping, with Discord webhook logging and per-player infraction notes.

Hitmarker
Standalone hit/headshot indicator with customizable colors, fonts, and sound effects.

Red Zones
Custom PvP loot zones for roleplay or PvP servers, with per-zone loadouts, rewards, and auto-respawn.
Vehicle Systems
Display & UI

3D Me Do
3D roleplay /me and /do bubbles above the player's head, with custom commands, avatars, and stacking.

ID System
Shows a nearby player's ID/name over their head on request, with a talking/dead color indicator and a keybind toggle.

Scoreboard
F9 scoreboard showing RP name, player ID, job, duty status, and ping, with per-job icons.

Blips Creator
Admin panel to create and manage map blips, square/radial zones, colors, and visibility live, in-game.

Death Capture
Automatically screenshots and logs a player's killer to Discord the moment they die.
Economy & Rewards

Partner Code System
Referral/partner code system — players create or redeem codes and both sides earn a configurable cash reward.

Announcement System
Admin-only /announcement command that broadcasts a styled, timed announcement to every player.

Coins + Reward System
Adds a configurable secondary 'coins' currency with its own menu, redeemable as an in-game reward.
Administrative

Defcon Alert
Lets configured jobs broadcast a color-coded Defcon alert level to the server.

Department
Configurable department/faction system with tiers, custom interiors, multiple doors, stashes, wardrobes, and an invite system.

Custom Box Creator
QBCore-only surprise/gift box system — pack items, a custom message and note, then hand the box to a nearby player.
Job Systems
Legacy Scripts

xVehicleRent
ArchivedLegacy vehicle rental script for ESX and QBCore with a marker/target-based rent flow and a configurable on-screen timer.

xMultipleJobs
ArchivedLegacy multi-job script for ESX and QBCore — lets a player hold and switch between several jobs, with per-player job limits.

xStorm
ArchivedLegacy battle-royale style shrinking-zone minigame for ESX/QBCore/custom frameworks, with kill/win rewards, a HUD kill counter, and a damage indicator.

xLift
ArchivedLegacy configurable elevator/lift script with job-whitelisted floors, synced interact-sound audio, and unlimited floor stops.

hPaintball
ArchivedLegacy multi-lobby paintball minigame for ESX/QBCore with stats, a leader-only map selector, a stash locker, and a kill feed.

hVehicleShop
ArchivedLegacy multi-shop vehicle dealership for ESX/QBCore — vehicle stats, test drives, reselling, VIP currency, and per-shop stock.


