This is the configuration that you can give to this script to modify it to your liking
It is important to choose your framework
Config File
Config = {}
Config.Debug = false --- Show console print
Config.Framework = 'qb' --- Framework support 'esx' and 'qb'
Config.CommandToUse = 'doblejob' --- Open mutiplejobs command
Config.UnemployedLabel = 'Civilian' --- Unemployed default job (QBCore = 'Civilian' and ESX = 'Unemployed')
Config.UnemployedJobName = 'unemployed' --- Name default job (QBCore and ESX = 'unemployed')
Config.UnemployedJobGrade = 0 --- Grade deafult job
Config.DefaultJobs = 2 --- Default total multiple jobs
Config.CustomJobsPerUser = { --- Custom jobs per user, you can add more jobs for player
{
identifier = 'SKG72039', --- Set identifier players (QB Core support CitizenID example: SKG72039) (ESX support character identifier example: "char2:e5b673a44035ffa5c4333b413f995cb309818a13") You can verify any citizen id with /multijobidentifier <id>
jobs = 5
},
{
identifier = '',
jobs = 5
},
} -- You can verify any citizen id with /multijobidentifier <id>
Config.Lang = {
['get_success_copy'] = 'The identifier has been copied to your clipboard:',
['no_is_loaded'] = 'Player not loaded or not conected'
}
You can add a customized number of jobs for each player.
For get identifier player use /multijobidentifier <id>
The player's identifier is automatically copied
Config.CustomJobsPerUser = { --- Custom jobs per user, you can add more jobs for player
{
identifier = 'SKG72039', --- Set identifier players (QB Core support CitizenID example: SKG72039) (ESX support character identifier example: "char2:e5b673a44035ffa5c4333b413f995cb309818a13") You can verify any citizen id with /multijobidentifier <id>
jobs = 5
},
{
identifier = '',
jobs = 5
},
} -- You can verify any citizen id with /multijobidentifier <id>