Biyei Scripts

Common Issues

They die in the sand and do not reappear and stay dead.

Around line 579:

Lua
if totalBleed > 0 then
   if not LocalPlayer.state.InMatch or not LocalPlayer.state.InRankedMatch then 
      local currentHealth = GetEntityHealth(ped)
      SetEntityHealth(ped, currentHealth - totalBleed)
    end
end
It disappears at the start of the game, it takes it out of my hands!

Verify that you've added setr inventory:weaponmismatch false in ox_inventory. If you already have, check it isn't duplicated elsewhere:

Text
setr inventory:weaponmismatch false