Common Issues
Death screen (ak47 ambulance)
To disable the kill screen when you are in an arena with ak47_ambulancejob, replace the CanPlayerDie function (around line 30) in either ak47_qb_ambulancejob/modules/client/death/customizable.lua or ak47_ambulancejob/modules/client/death/customizable.lua:
Lua
function CanPlayerDie(attacker, weapon)
if GetResourceState('ls-arcade') == 'started' then
if not exports['ls-arcade']:isPlayerInArena() then
return true
end
local killerId = NetworkGetPlayerIndexFromPed(attacker)
TriggerServerEvent('ls-arcade:server:playerKilled', GetPlayerServerId(killerId))
return false
elseif GetResourceState('biyei_arenas') == 'started' then
if not LocalPlayer.state.InMatch or not LocalPlayer.state.InRankedMatch then
return true
end
return false
else
return true
end
endIt disappears at the start of the game, it takes it out of my hands!
Verify that you've added setr inventory:weaponmismatch false to false in ox_inventory. If you already have, check it isn't duplicated elsewhere and that it's actually set to true... err, verify the value is correctly applied:
Text
setr inventory:weaponmismatch false