Biyei Store
  • ℹ️Information
    • 👋Welcome
    • 🔐FiveM Asset Escrow System
  • 🧾Scripts
    • 🔫Vip Weapons
      • 💿Installation
      • ⚙️Configuration
      • ⚒️Common issues
    • 🏆Arenas PvP
      • 💿Installation
      • ⚙️Configuration
      • ⬆️Exports
      • 🎒Statesbags
      • ⚒️Common issues
    • 🔫Skin Changer
      • 💿Installation
      • ⚙️Configuration
      • ⚒️Common issues
    • ✅SafeZones
      • 💿Installation
      • ⚙️Configuration
      • 🎒Statebags
      • ⚒️Common issues
    • 📛Red Zones
      • 💿Installation
      • ⚙️Configuration
      • ⚒️Common issues
    • ⭐Partner Code System
      • 💿Installation
      • ⚙️Configuration
      • ⚒️Common issues
    • 📍Announcement System
      • 💿Installation
      • ⚙️Configuration
      • ⚒️Common issues
    • 🪙Coins + Reward System
      • 💿Installation
      • ⚙️Configuration
      • ⚒️Common issues
    • 🚨Defcon Alert
      • 💿Installation
      • ⚙️Configuration
      • ⚒️Common issues
    • 🏨Department
      • 💿Installation
      • ⚙️Configuration
      • ⚒️Common issues
    • 📦Custom Box Creator
      • 💿Installation
      • ⚙️Configuration
      • ⚒️Common issues
    • 👷‍♀️MultipleJobs
      • 💿Installation
      • ⚙️Configuration
      • ⚒️Common issues
  • 🌌Old Scripts
    • 🚘xVehicleRent
      • 💿Installation
      • ⚙️Configuration
      • ⚒️Common issues
    • 👷‍♀️xMultipleJobs
      • 💿Installation
      • ⚙️Configuration
      • ⚒️Common issues
    • ⚛️xStorm
      • 💿Installation
      • ⚙️Configuration
      • ⚒️Common issues
    • ⬆️xLift
      • 💿Installation
      • ⚙️Configuration
      • ⚒️Common issues
    • 🔫hPaintball
      • 💿Installation
      • ⚙️Configuration
      • ⚒️Common issues
    • 🚗hVehicleShop
      • 💿Installation
      • ⚙️Configuration
      • ⚒️Common issues
Powered by GitBook
On this page
  • Change Language
  • Config File
  • How to add skins?
  1. Scripts
  2. Skin Changer

Configuration

This is the configuration that you can give to this script to modify it to your liking

Change Language

To change the language it is important to know that you must do it in biyei_utils

---- Language System----
Config.Lang = 'es' 
---=========================---
-- 'es' = Español
-- 'en' = English
-- 'fr' = Français
-- 'pt' = Português
-- 'de' = Deutsch
-- 'ru' = Русский
---=========================---

Config File

```lua
Config = {}

Config.Debug = false

Config.OpenCommand = 'skinchanger'

Config.Permissions = {
    'license:e5b673a44035ffa5c4333b413f995cb309818a13'
}

Config.Models = {
    {Model = "Pistol", Hash = "weapon_pistol", Texture_File = "w_pi_pistol", Texture_Name = "w_pi_pistol"},
    {Model = "Combat Pistol", Hash = "weapon_combatpistol", Texture_File = "w_pi_combatpistol", Texture_Name = "w_pi_combatpistol"},
    {Model = "AP Pistol", Hash = "weapon_appistol", Texture_File = "w_pi_appistol", Texture_Name = "w_pi_appistol"},
    {Model = "Pistol .50", Hash = "weapon_pistol50", Texture_File = "w_pi_pistol50", Texture_Name = "w_pl_pistol50"},
    {Model = "SNS Pistol", Hash = "weapon_snspistol", Texture_File = "w_pi_sns_pistol", Texture_Name = "w_pi_sns_pistol"},
    {Model = "Heavy Pistol", Hash = "weapon_heavypistol", Texture_File = "w_pi_heavypistol", Texture_Name = "w_pi_heavypistol"},
    {Model = "Vintage Pistol", Hash = "weapon_vintagepistol", Texture_File = "w_pi_vintage_pistol", Texture_Name = "w_pi_vintage_pistol"},
    {Model = "Revolver", Hash = "weapon_revolver", Texture_File = "w_pi_revolver", Texture_Name = "w_pi_revolver"},
    {Model = "Ceramic Pistol", Hash = "weapon_ceramicpistol", Texture_File = "w_pi_ceramic_pistol", Texture_Name = "w_pi_ceramic_pistol"},
    {Model = "Flare Gun", Hash = "weapon_flaregun", Texture_File = "w_pi_flaregun", Texture_Name = "w_pi_flaregun"},
    {Model = "Stun Gun", Hash = "weapon_stungun", Texture_File = "w_pi_stungun", Texture_Name = "w_pi_stungun"},
    {Model = "Double Action Revolver", Hash = "weapon_doubleaction", Texture_File = "w_pi_wep1_gun", Texture_Name = "w_pi_wep1_gun"},
    {Model = "Combat Shotgun", Hash = "weapon_combatshotgun", Texture_File = "w_sg_combatshotgun", Texture_Name = "w_sg_combatshotgun"},
    {Model = "Pump Shotgun", Hash = "weapon_pumpshotgun", Texture_File = "w_sg_pumpshotgunh4", Texture_Name = "w_sg_pumpshotgunh4"},
    {Model = "Heavy Shotgun", Hash = "weapon_heavyshotgun", Texture_File = "w_sg_heavyshotgun", Texture_Name = "w_sg_heavyshotgun"},
    {Model = "Sawed-Off Shotgun", Hash = "weapon_sawnoffshotgun", Texture_File = "w_sg_sawnoff", Texture_Name = "w_sg_sawnoff"},
    {Model = "Assault Rifle", Hash = "weapon_assaultrifle", Texture_File = "w_ar_assaultrifle", Texture_Name = "w_ar_assaultrifle"},
    {Model = "Carbine Rifle", Hash = "weapon_carbinerifle", Texture_File = "w_ar_carbinerifle", Texture_Name = "w_ar_carbinerifle"},
    {Model = "Advanced Rifle", Hash = "weapon_advancedrifle", Texture_File = "w_ar_advancedrifle", Texture_Name = "w_ar_advancedrifle"},
    {Model = "Bullpup Rifle", Hash = "weapon_bullpuprifle", Texture_File = "w_ar_bullpuprifle", Texture_Name = "w_ar_bullpuprifle"},
    {Model = "Special Carbine", Hash = "weapon_specialcarbine", Texture_File = "w_ar_specialcarbine", Texture_Name = "w_ar_specialcarbine_tint"},
    {Model = "Compact Rifle", Hash = "weapon_compactrifle", Texture_File = "w_ar_assaultrifle_smg", Texture_Name = "w_ar_assaultrifle_smg_d"},
    {Model = "Sniper Rifle", Hash = "weapon_sniperrifle", Texture_File = "w_sr_sniperrifle", Texture_Name = "w_sr_sniperrifle"},
    {Model = "Heavy Sniper", Hash = "weapon_heavysniper", Texture_File = "w_sr_heavysniper", Texture_Name = "w_sr_heavysniper"},
    {Model = "Marksman Rifle", Hash = "weapon_marksmanrifle", Texture_File = "w_sr_marksmanrifle", Texture_Name = "w_sr_marksmanrifle"},
    {Model = "Grenade Launcher", Hash = "weapon_grenadelauncher", Texture_File = "w_lr_grenadelauncher", Texture_Name = "w_lr_grenadelauncher"},
    {Model = "RPG", Hash = "weapon_rpg", Texture_File = "w_lr_rpg", Texture_Name = "w_lr_rpg_tint"},
    {Model = "Minigun", Hash = "weapon_minigun", Texture_File = "w_mg_minigun", Texture_Name = "w_mg_minigun_tint"},
    {Model = "Machine Gun", Hash = "weapon_mg", Texture_File = "w_mg_mg", Texture_Name = "w_mg_mg"},
    {Model = "Combat MG", Hash = "weapon_combatmg", Texture_File = "w_mg_combatmg", Texture_Name = "w_mg_combatmg_tint"},
    {Model = "SMG", Hash = "weapon_smg", Texture_File = "w_sb_smg", Texture_Name = "w_sb_smg"},
    {Model = "Assault SMG", Hash = "weapon_assaultsmg", Texture_File = "w_sb_assaultsmg", Texture_Name = "w_sb_assaultsmg"},
    {Model = "Combat PDW", Hash = "weapon_combatpdw", Texture_File = "w_sb_pdw", Texture_Name = "w_sb_pdw"},
    {Model = "Micro SMG", Hash = "weapon_microsmg", Texture_File = "w_sb_microsmg", Texture_Name = "w_sb_microsmg"},
    {Model = "Compact SMG", Hash = "weapon_compactsmg", Texture_File = "w_sb_compactsmg", Texture_Name = "w_sb_compactsmg"},
    {Model = "Grenade", Hash = "weapon_grenade", Texture_File = "w_ex_grenadefrag", Texture_Name = "w_ex_m26"},
    {Model = "Sticky Bomb", Hash = "weapon_stickybomb", Texture_File = "w_ex_pe", Texture_Name = "w_ex_pe"},
    {Model = "Molotov", Hash = "weapon_molotov", Texture_File = "w_ex_molotov", Texture_Name = "molotov_env"},
    {Model = "Knife", Hash = "weapon_knife", Texture_File = "w_me_knife_01", Texture_Name = "w_camo_1"},
    {Model = "Nightstick", Hash = "weapon_nightstick", Texture_File = "w_me_nightstick", Texture_Name = "prop_ns_main"},
    {Model = "Hammer", Hash = "weapon_hammer", Texture_File = "w_me_hammer", Texture_Name = "w_camo_1_hd"},
    {Model = "Bat", Hash = "weapon_bat", Texture_File = "w_me_bat", Texture_Name = "w_am_bat"},
    {Model = "Golf Club", Hash = "weapon_golfclub", Texture_File = "w_me_gclub", Texture_Name = "w_me_golfclub"},
    {Model = "Crowbar", Hash = "weapon_crowbar", Texture_File = "w_me_crowbar", Texture_Name = "w_camo_1"},
    {Model = "Bottle", Hash = "weapon_bottle", Texture_File = "w_me_bottle", Texture_Name = "w_camo_1"},
    {Model = "Dagger", Hash = "weapon_dagger", Texture_File = "w_me_dagger", Texture_Name = "w_camo_1"},
    {Model = "Hatchet", Hash = "weapon_hatchet", Texture_File = "w_me_hatchet", Texture_Name = "w_camo_1"},
    {Model = "Knuckle Duster", Hash = "weapon_knuckle", Texture_File = "w_me_knuckle", Texture_Name = "w_me_knuckle_01"},
    {Model = "Machete", Hash = "weapon_machete", Texture_File = "w_me_machette_lr", Texture_Name = "w_camo_1"},
    {Model = "Flashlight", Hash = "weapon_flashlight", Texture_File = "w_me_flashlight", Texture_Name = "w_me_flashlight_body"},
    {Model = "Switchblade", Hash = "weapon_switchblade", Texture_File = "w_me_switchblade", Texture_Name = "w_camo_1"},
    {Model = "Pool Cue", Hash = "weapon_poolcue", Texture_File = "w_me_poolcue", Texture_Name = "w_me_poolcue_dm"},
    {Model = "Wrench", Hash = "weapon_wrench", Texture_File = "w_me_wrench", Texture_Name = "w_me_wrench_dm"},
    {Model = "Battle Axe", Hash = "weapon_battleaxe", Texture_File = "w_me_battleaxe", Texture_Name = "w_camo_1"},
}




```

How to add skins?

PreviousInstallationNextCommon issues

Last updated 28 days ago

🧾
🔫
⚙️
Page cover image