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βš™οΈConfiguration

This is the configuration that you can give to this script to modify it to your liking

In my news script the framework is auto detected with the integrations, you can add your custom framework

Config File

Config = {}

Config.DistanceDrawZone = 100.0
Config.DimensionPrefixID = 1341

Config.ReviveDelay = 1 -- Seconds

Config.ClearInventoryWhenLeaveZone = true  ---- Recommended to avoid duplication of items and weapons.

Config.WeaponItem = true
Config.HealthExitZone = true
Config.HealingWhenKill = true

Config.PlayerAnimRevive = true

Config.RewardPerKill = 100

Config.Loadout = {
    loadout_1 = {
        'weapon_pistol',
        'weapon_smg'
    },
    loadout_2 = {
        'weapon_carbinerifle',
        'weapon_smg'
    }
}

Config.Items = {
    items_1 = {
        [1] = { name = 'armour', count = 5},
        [2] = { name = 'ammo-9', count = 100},
    },
    items_2 = {
        [1] = { name = 'armor', count = 10},
        [2] = { name = 'ammo-9', count = 20},
    }
}

Config.Zones = {
    [1] = {
        blip = "Zona Roja [1]",
        sprite = 1,
        colour = 1,
        scale = 0.8,
        radialColor = 1,
        radialAlpha = 150,
        zoneColor = {r = 255, g = 0, b = 0},
        zoneCoords = vector3(693.9398, 637.0247, 128.9111),
        respawnCoords = vector3(783.7725, 591.6909, 125.7804),
        radius = 90,
        weapons = Config.Loadout.loadout_1,
        items = Config.Items.items_1 
    },
    [2] = {
        blip = "Zona Roja [2]",
        sprite = 1,
        colour = 1,
        scale = 0.8,
        radialColor = 1,
        radialAlpha = 150,
        zoneColor = {r = 255, g = 0, b = 0},
        zoneCoords = vector3(-1093.0145, -1459.7090, 5.2966),
        respawnCoords = vector3(-1031.3267, -1546.5348, 4.1706),
        radius = 100,
        weapons = Config.Loadout.loadout_2,
        items = Config.Items.items_2 
    },
}

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