βοΈConfiguration
This is the configuration that you can give to this script to modify it to your liking
Config File
Config = {}
Config.DistanceDrawZone = 100.0
Config.DimensionPrefixID = 1341
Config.ReviveDelay = 1 -- Seconds
Config.ClearInventoryWhenLeaveZone = true ---- Recommended to avoid duplication of items and weapons.
Config.WeaponItem = true
Config.HealthExitZone = true
Config.HealingWhenKill = true
Config.PlayerAnimRevive = true
Config.RewardPerKill = 100
Config.Loadout = {
loadout_1 = {
'weapon_pistol',
'weapon_smg'
},
loadout_2 = {
'weapon_carbinerifle',
'weapon_smg'
}
}
Config.Items = {
items_1 = {
[1] = { name = 'armour', count = 5},
[2] = { name = 'ammo-9', count = 100},
},
items_2 = {
[1] = { name = 'armor', count = 10},
[2] = { name = 'ammo-9', count = 20},
}
}
Config.Zones = {
[1] = {
blip = "Zona Roja [1]",
sprite = 1,
colour = 1,
scale = 0.8,
radialColor = 1,
radialAlpha = 150,
zoneColor = {r = 255, g = 0, b = 0},
zoneCoords = vector3(693.9398, 637.0247, 128.9111),
respawnCoords = vector3(783.7725, 591.6909, 125.7804),
radius = 90,
weapons = Config.Loadout.loadout_1,
items = Config.Items.items_1
},
[2] = {
blip = "Zona Roja [2]",
sprite = 1,
colour = 1,
scale = 0.8,
radialColor = 1,
radialAlpha = 150,
zoneColor = {r = 255, g = 0, b = 0},
zoneCoords = vector3(-1093.0145, -1459.7090, 5.2966),
respawnCoords = vector3(-1031.3267, -1546.5348, 4.1706),
radius = 100,
weapons = Config.Loadout.loadout_2,
items = Config.Items.items_2
},
}
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