Configuration
This is the configuration that you can give to this script to modify it to your liking
In my news script the framework is auto detected with the integrations, you can add your custom framework
Config File
Config = {}
Config.DistanceDrawZone = 100.0
Config.DimensionPrefixID = 1341
Config.ReviveDelay = 1 -- Seconds
Config.ClearInventoryWhenLeaveZone = true ---- Recommended to avoid duplication of items and weapons.
Config.WeaponItem = true
Config.HealthExitZone = true
Config.HealingWhenKill = true
Config.PlayerAnimRevive = true
Config.RewardPerKill = 100
Config.Loadout = {
loadout_1 = {
'weapon_pistol',
'weapon_smg'
},
loadout_2 = {
'weapon_carbinerifle',
'weapon_smg'
}
}
Config.Items = {
items_1 = {
[1] = { name = 'armour', count = 5},
[2] = { name = 'ammo-9', count = 100},
},
items_2 = {
[1] = { name = 'armor', count = 10},
[2] = { name = 'ammo-9', count = 20},
}
}
Config.Zones = {
[1] = {
blip = "Zona Roja [1]",
sprite = 1,
colour = 1,
scale = 0.8,
radialColor = 1,
radialAlpha = 150,
zoneColor = {r = 255, g = 0, b = 0},
zoneCoords = vector3(693.9398, 637.0247, 128.9111),
respawnCoords = vector3(783.7725, 591.6909, 125.7804),
radius = 90,
weapons = Config.Loadout.loadout_1,
items = Config.Items.items_1
},
[2] = {
blip = "Zona Roja [2]",
sprite = 1,
colour = 1,
scale = 0.8,
radialColor = 1,
radialAlpha = 150,
zoneColor = {r = 255, g = 0, b = 0},
zoneCoords = vector3(-1093.0145, -1459.7090, 5.2966),
respawnCoords = vector3(-1031.3267, -1546.5348, 4.1706),
radius = 100,
weapons = Config.Loadout.loadout_2,
items = Config.Items.items_2
},
}
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